Castle Peak Crusaders
CPC-001

Constitution

The Owner's Manual for the Best Damn Fantasy Football League Around

The Owner's Manual for the Best Damn Fantasy Football League Around

Some people take fantasy football seriously. We wrote a Constitution for it.

A NOTE FROM THE COMMISSIONERS

Why this exists

Castle Peak Crusaders was already a great league before this document existed. We had good owners, strong competition, years of history, and more than enough opinions.

What we did not have was one place that explained who we are, how decisions get made, and what happens when something goes sideways. That is what this Constitution is for.

This is not a legal document. Nobody needs to cite Article IV in the group chat like a fantasy-football attorney. The Constitution protects the permanent stuff. The detailed rules for keepers, trades, waivers, the draft, payouts, and voting live in separate policies where they can change without rewriting the soul of the League.

The goal is not to eliminate every argument. Half the fun would disappear. The goal is to make sure the important arguments eventually end.

COMMISSIONER'S NOTE “If we have to explain it for twenty minutes, somebody’s an idiot. Hopefully it’s us, because we can fix the rule.”
ARTICLE I

WELCOME TO CASTLE PEAK CRUSADERS

“We take the competition seriously. We do not take ourselves too seriously.”

Castle Peak Crusaders exists to be the best damn fantasy football league around.

Winning matters. Preparation matters. Drafting well matters. Talking shit absolutely matters. Friendships matter more than all of it — but not so much more that anyone gets to stop trying.

Nobody is expected to win every year. Everybody is expected to give a shit every year. That means managing your roster, answering when League business requires it, competing through the entire season, and helping make the League worth being part of.

COMMISSIONER'S NOTE “If three keepers are not enough, draft better.”
ARTICLE II

THE LEAGUE AND ITS OWNERS

“The League belongs to its owners. Somebody still has to keep the lights on.”

The owners are the League. Each active franchise gets a voice and one vote when the League needs to make a decision.

All League votes are decided by a simple majority of the votes actually cast. Abstaining is allowed, but it does not count as voting. A tie means the proposal fails unless the proposal clearly says otherwise.

League expansion requires a majority vote. Once expansion is approved, the Commissioners choose the new owners. Membership itself is by invitation, not election.

ARTICLE III

MEMBERSHIP IS A PRIVILEGE

“Getting into this league is earned. Staying in it is a fucking privilege.”

The Commissioners decide who joins Castle Peak Crusaders. There is no waiting list, no required owner vote, and no promise that the next open franchise goes to the loudest person asking for it.

A new owner inherits the franchise — roster, keeper costs, draft picks, records, championships, and all the good and bad decisions that came before.

The Commissioners may remove an owner when they believe it is best for the League. Persistent inactivity, failure to pay, damaging the League, or simply no longer giving enough of a shit can all get a franchise taken away.

This is intentionally the strongest power the Commissioners hold. The Commissioners collect the money, organize the season, solve the problems, and deal with the headaches. They also decide when an owner has become one of those headaches.

COMMISSIONER'S NOTE “The League is not a hostage situation.”
ARTICLE IV

THE COMMISSIONERS

“The Commissioners work for the League. The League does not work for the Commissioners.”

Castle Peak Crusaders may have one Commissioner or several. Chris Funk and Skylar Mitchell serve as Commissioners when this version is adopted.

Commissioners are selected by majority vote. Their job is to run the League: collect dues, organize the season, maintain the rules, communicate with owners, resolve disputes, protect the competition, and handle all the boring work everyone else enjoys not doing.

The Commissioners may make routine administrative decisions without putting every detail to a vote. They may also make temporary rulings when the platform breaks, a rule is unclear, or something unexpected threatens a fair season.

Temporary rulings solve the immediate problem. They do not quietly become permanent rules. Permanent changes go through the League's voting process.

COMMISSIONER'S NOTE “We have authority. We do not have immunity from being called idiots.”
ARTICLE V

RULES THAT CAN SURVIVE THE GROUP CHAT

“Today’s brilliant idea might be tomorrow’s terrible precedent.”

The Constitution covers the permanent parts of Castle Peak Crusaders. The detailed football rules live in the CPC policy series. That is where the League keeps its keeper rules, trade rules, draft procedures, waivers, finances, membership administration, and voting process.

Any owner may bring forward a rule idea. The Commissioners turn the idea into a clear proposal, send it to the League, set a reasonable voting period, count the votes, and publish the result.

Approved rules normally begin the following season unless the proposal says otherwise. We do not invent a rule after seeing who it helps, who it hurts, or who already screwed something up.

Old habits, platform defaults, vague memories, and something somebody once said in a group chat do not automatically become League rules. If a recurring problem exposes a bad or missing rule, we write a better one and vote on it.

COMMISSIONER'S NOTE ““I thought we always did it that way” is not a rule. It is usually the beginning of an argument.”
ARTICLE VI

CHANGING THIS CONSTITUTION

“The rules should protect the League, not trap it.”

Any owner may propose a change to this Constitution. The Commissioners prepare the final wording so everybody votes on the same thing.

A constitutional change passes by a simple majority of valid votes cast. Once approved, it is added to the next published version with a clear revision record.

A new rule does not travel backward through time. Completed seasons, championships, trades, keeper decisions, and draft assets remain governed by the rules that existed when they happened unless the League explicitly decides otherwise.

ARTICLE VII

THE CRUSADERS’ CREED

“The rules keep the League running. The people make it worth running.”

We compete hard and finish the season.

We talk shit without making it personal.

We pay on time, respond when it matters, and do our part.

We reward preparation, good drafting, patience, and nerve.

We do not invent rules after the outcome is known.

We trust owners until someone gives us a reason not to.

We fix bad rules instead of defending them forever.

We remember that friendships matter more than fantasy football — but not so much more that we stop caring who wins.

COMMISSIONER'S NOTE “Be competitive. Be active. Do not be the reason we need another rule.”

ADOPTION & REVISION

CPC-001 establishes the permanent identity and governance of Castle Peak Crusaders. It does not erase completed seasons, old championships, historical records, existing franchises, or previously acquired draft assets.

The Best Damn Fantasy Football League Around